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38 rooms · page 1 of 2
TrenchEnd14
Trench Tunnels
TrenchEnd1

A varianted T-shaped hall indicating the end of Trenches. // SS: Opposite side of doorway. // PSS: Behind locker, shelf or crate opposite to doorway. Behind crate at the left of the room's entrance.

PSSSS
TrenchEndStraight16
Trench Tunnels
TrenchEndStraight1

The first-varianted straight room, indicating Trenches' end. // SS: Furthest back of either safe deadend. // PSS: Either safe deadend behind shelf, locker or crate, depending on position

PSSSS
TrenchGauntlet4
Trench Tunnels
TrenchGauntlet

Trench room that activates the Gauntlet Minigame. For SS, hide behind the locker at the start or the end of the room.

Dead ZoneSS
TrenchLeft14
Trench Tunnels
TrenchLeft1

A left turning Trench room. SS is behind shelf (or locker) at the start of the room.

SS
TrenchLeftDamaged14
Trench Tunnels
TrenchLeftDamaged1

An L-shaped room with a steam beam in Trenches. SS is behind locker at the start in the corner.

SS
TrenchLeftDamaged26
Trench Tunnels
TrenchLeftDamaged2

A default trench room with a left turn, SS can be done at the 5th & 6th screenshot, hug the side of the locker either at the beginning or at the end of the room.

SS
TrenchLeftFloorVent4
Trench Tunnels
TrenchLeftFloorVent

A short straight trench tunnels room with a curved left turn, there are also floor vents at the beginning and end of the room. PSS and SS being in the sides of the floorvents.

PSSSS
TrenchLeftInnerWall4
Trench Tunnels
TrenchLeftInnerWall

Turn to the left. No SS / PSS.

TrenchLeftMines4
Trench Tunnels
TrenchLeftMines

A left turn in the trenches. Has sea mines outside the windows, making eyefestation unable to spawn in this room. If you climb the fence next to the locker and stand close to it - it should be a SS.

SS
TrenchLeftOuterWall5
Trench Tunnels
TrenchLeftOuterWall

A short L-shaped room in trenches with no SS or PSS.

TrenchLongStraight14
Trench Tunnels
TrenchLongStraight1

A long straight hall inside the Trench Tunnels. For SS stand behind a locker at the start of the room, for PSS crouch and look down behind the tables on the left side of the room.

PSSSS
TrenchLongStraight24
Trench Tunnels
TrenchLongStraight2

Long straight room in the Trench Tunnels. Eyefestation can spawn in a window. PSS behind the long tables on the left side, but risky to perform. SS behind the lockers at the very start or end of the room.

PSSSS
TrenchRight14
Trench Tunnels
TrenchRight1

a right turning trench room. go to the table on the left on enterance and crouch behind it for pss.

PSSSS
TrenchRightDamaged14
Trench Tunnels
TrenchRightDamaged1

The first-varianted and equally-lengthed L-shape damaged room, leaking a steam beam out of a pipe. PSS are behind lockers in the start / end of the room and behind long tables.

PSSSS
TrenchRightDamaged24
Trench Tunnels
TrenchRightDamaged2

Turn to the right. PSS are behind long tables near windows that are in front of start or on the left side.

PSSSS
TrenchRightFloorVent5
Trench Tunnels
TrenchRightFloorVent

A right turn in the Trenches roomtype. Has a floor vent, which is safe if you stay in the corner of the vent you descend in.

PSSSS
TrenchRightInnerWall5
Trench Tunnels
TrenchRightInnerWall

Turn to the right. PSS are behind lockers in the start of the room and behind long tables.

PSSSS
TrenchRightOuterrWall5
Trench Tunnels
TrenchRightOuterrWall

Turn to the right. PSS are at 4th screenshot and at 5th screenshot behind lockers.

PSSSS
TrenchShop4
Trench Tunnels
TrenchShop

A room in the Trench Tunnels roomtype, with a vent that leads to Sebastian's Shop. The room itself is a deadzone (no nodes can spawn), and Sebastian's shop is a Pandemonium Safe Spot/Safe Spot. (Standing like observed in image 4 can give one the most safety from any node, though being within the shop itself is already good enough.)

Dead ZoneEaster EggHas DocumentPSSSSShop
TrenchStart15
Trench Tunnels
TrenchStart1

The very first variant of TrenchStart rooms. Is T-shaped. // SS: The safe trisect of the three. // PSS: The safe trisect, hidden behind a shelf, locker or crate.

PSSSS
TrenchStartStraight14
Trench Tunnels
TrenchStartStraight1

A plus-shaped room indicating the start of Trenches. // SS: Furthest left or right of the room. // PSS: Hiding beside locker, shelf or crate depending on position.

PSSSS
TrenchStartStraight24
Trench Tunnels
TrenchStartStraight2

A T-shaped varianted room indicating the start of Trenches. // SS: Furthest left of the room. // PSS: Hugging sideways on locker or shelf.

PSSSS
TrenchStraight15
Trench Tunnels
TrenchStraight1

A short hallway with some windows. A PSS is behind the table on the left by crouching and looking down (example in images 3 and 4), SS is next to locker at the beginning of the room (example in image 5).

PSSSS
TrenchStraight24
Trench Tunnels
TrenchStraight2

Short straight varianted room inside Trenches. // SS: Hopping on the fence and hugging the furthest locker sideways on the left. // PSS: Hide behind tables on the left side.

PSSSS