5 ›The start to heavy containment fitted with a double purple keycard door and a checkpoint. PSS inside of the checkpoint room.
4 ›A room which is one long corridor with 4 divots. The divots that are ### PAST ### the exit door are PSS (as shown im img4)
5 ›A relatively basic room that consists of a straight, left turn, straight and left turn making somewhat of a squared M shape, however this room has a sizable divot opened up with walls consisting of rock, this has 2 easy pss' shown in img 3 and 4
4 ›A short room in the outskirts that has a large pit in the center that can be fallen into due to no barrier. There is lockers at the beginning divot and the exit divot. No other hiding spots beside this
4 ›Nothing Noteworthy simply an upwards ramp with a slight protrusion to hold a locker
5 ›Long straight room. Always locked, 1 keycard. PSS are in siderooms and behind servers.
4 ›A basic straight room with a single sideroom located to the right.
4 ›A long catwalk room with 3 siderooms, two divots on the right hand side in which there is a PSS beside the siderooms.