4 ›A Heavy Containment room that turns to the right. PSS is behind big shelf in the corner at 4th screenshot.
4 ›A straight HC room that appears to have scratches on the floor, and busted pipes shooting steam. PSS are behind big shelves at the start / end of the room.
4 ›Intersection room with fake doors and tons of PSS.
6 ›A very large room with a pit in the middle, even though it is blocked off by a railing, you can still fall in so you must be careful. This room has 2 paths on the right and left that angler can go on either side for, making this room a 50/50. This room is also guarenteed to be locked. There is a PSS at the end of the room on the right by the boxes, crouch and look down behind them to be safe.
4 ›A short room with a left turn, a small outline of a box is in the corner of this room. Hiding in the corner of this can be SS as angler will not go through the small box.
5 ›A large lava labs room with a catwalk leading to a different section of the room and where the door is. PSS and SS next to the boxes in image 3 as angler's path cause it to not see you.
4 ›A short straight room in lava labs with a right turn and some lockers to hide in. No PSS's or SS's
4 ›A mostly straight zigzag room with a window on the right. No PSS's or SS's in this room.
4 ›A short corner shaped room with a sideroom. Enter the sideroom and hide from nodes path for PSS.
5 ›A left turn room type with an off gated room. A code breacher is required to break in. There’s also a shelf where you can stand next to its SS. No PSS and also does not work on chain! (Image 5)
4 ›Straight away blocked up by some fences, you can go around. you can go down to get to some item lockers. PSS in corner of room.
4 ›A room that goes to the right with a window on left. Chance to have Eyefestation. window and keycard. Sideroom PSS.
4 ›A long straight room with pipes running on the floor. No PSS's or SS's.
4 ›Long room, always locked, 1 keycard. Eyefestation can sometimes spawn in the sideroom. SS are at 2nd and 4th screenshots, PSS is in the sideroom.
4 ›This was a pretty large room with when you enter there 2 diffrent ways you can go, the shorter passage was on the left and the other one snaked into the main passage. The median before the exit door, was the large area in the second picture.
4 ›One of the end to the Maintenance Tunnels roomtype which is an L shaped room with the door either being straight or to the left. PSS and SS next to a locker that spawns on the left. (Image 4)
4 ›A short hallway with a huge dome around, also has a chance for eyefestation. No PSS's or SS's
5 ›A long straight hallway with a window on the left. SS is at end of room by hugging the side of the locker, (image 5)
6 ›A long, straight hall a wide-opened window on the left with chances of Eyefestation. Has a skeleton display inside the right window hence the room name. // SS: End of room to the left, sideways to locker.
4 ›A huge room with a window on the left and siderooms on the right, Can also spawn eyefestation. PSS's and SS's are in the siderooms on the right by just going in the corner out of sight from the door.
5 ›A T shaped outskirts room type. There’s an SS and PSS when you go left stand next to the tiny shelf or locker and the barrels. (Picture 5)
4 ›A basic intersection with the next door usually on the right so the left side is a SS/PSS however you want to use it. The big PSS can be found in images 3 & 4.
4 ›Room with left turn from entrance door to exit door. There are multiple lockers and item lockers, but there is no PSS or SS.
4 ›A long outskirts room with a ramp on the left leading down to the door. No PSS's or SS's.