5 ›There are 3 Siderooms downstairs, 1 sideroom with a Big Glass window wall. SS at 4th screenshot behind the lokcer at the start, PSS are in siderooms.
4 ›Go Forward, turn left and go to the corners for SS or use the rocks side as PSS or the locker's back as PSS.
10 ›if Path is "Straight" go upstairs and hide behind crates or lockers for PSS (even tho the up layer is already pss on its own), u can chill at where the stairs are at by hugging the wall in the provided screenshots for an SS, mainly used for speedrunners timesave, u can go down and hide behind the drawers for pss.
4 ›A 3 Way room, where the pathing goes straight, the left side has 3 PSS to use, 1 Desk PSS where you would need to crouch and look down for PSS, or use the Shelf PSS by standing next to the Shelves not visible to the other door or the nodes paths, do be warned as the shelf closes to the path will sometimes have a gap between the shelf and the wall, which you'll be forced to move slightly forward when using it to ensure you wont be killed from a small gap.
4 ›Left turn towards the crate and go around it to its side and crouch down for PSS/SS
6 ›Two rooms merged together with a vent crossing; first being a pit you can fall into, and the other being a short L-shaped room. Node goes through the vent. // PSS: Behind the furthest desk at the left near the pit, crouched and looking down towards the wall.
4 ›in flooded, go straight forward, and then turn to your left once you hear a beeping noise, then go forward into the corner with a bunch of rocks and hug it for PSS.
4 ›Big Window on the Right, 2 lockers in the Room, Front Anglers will spawn on the left side, if u open the next door the front angler will be moved onto the next door's front, and this can soft-lock u if the next door is a Keycard room.
6 ›A large L-shaped room in the Oxygen Gardens. Large grass area in the middle of the room, with 3 trees and a few DiVine there. PSS/SS behind the locker at the end of the room, SS at the furthest right corner of the room. There is an active DiVine in the room.
4 ›Long straight room. SS is behind locker / shelf at 4th screenshot in the end of the room.
8 ›Massive Messy room, inside the trees/grass like things are pss, the desk on either side can work as PSS as well, the whole room may as well be PSS.
5 ›Sideroom on the Leftside, PSS Wall & PSS Shelf on the right.
8 ›Large room in the Heavy Containment Zone with a large monument in the middle referencing Daemon from "Rain World." There are large pits around the room that are easy to notice. SS anywhere away from the main path as the room is large, PSS at any of the wrong way doors behind shelves, drawers or lockers.
4 ›a Massive Containment Roomtype, that houses Sebby's Shop Variant of it, a Place to trade with the Saboteur for valued items and equipments, it is also a Deadzone/Deadroom (meaning nothing will spawn during it) The Shop itself is PSS/SS
4 ›A basic Hadal Blacksite room. For SS, get behind the locker / shelf at the start of the room featured in the second screenshot.
4 ›Left-turn straight corridor. Broken wall and rubble pile in corner where first entered. No PSS/SS or other notable features.
7 ›Go into the Sub, u can stay at the back for SS, or use the poles as PSS by hiding Behind them (Yes they do Work, even "citrinepixel" one of the Game Developers said so.) or use the Corners of the Sub by being forced to keep walking Backwards in order for it to work as a PSS.
4 ›A staircase and a ramp down. There are no safespots in this room.
4 ›Long Straight Room, With Double Big Pipes on the Bottom Left of the room, with a Massive Glass Window on the Left Side of the Room, that can house a Potential Eyefestation.
4 ›a Long Room, with Glass on the ceiling where an Eyefestation can spawn.
8 ›This is the start of the flooded room-type. This room has desks on both the left and right you can use for PSS, opening the drawers providing extra safety. If it isn't pandemonium, the corners can be used as normal SS.
4 ›on the Right side where the Flat-lined is at, is SS but if u Hide beside a locker or the powerbox or item locker its PSS.
5 ›A room that is the start of the Maintenance roomtype, consisting of an elevator shaft. There are a couple spots in this room, depending on how it spawns. If the long shelf spawns to one's right from the entrance, one can hide behind it, this is PSS/SS, as seen in image 2. If the shelf does not spawn, one can hide behind a desk by crouching and looking down or behind a locker, this is also PSS/SS. (See images 3 & 4)
4 ›A short hallway with a huge dome around, also has a chance for eyefestation. No PSS's or SS's