4 ›A room with a hole in the wall that leads to a large straight hallway, PSS and SS is in 3rd image by standing next to the shelf.
4 ›Room can be used as PSS by staying in the corner near the lockers in Image 3.
4 ›PSS can be used by simply staying out of sight whilst inside the sideroom shown in Image 3.
4 ›Room can be used as PSS with the crate on the right side of Image 3 but requires a code breacher to do so.
4 ›Room is PSS when standing behind the servers in the middle of them. Can be done with either of the 8 allocated servers.
5 ›Room can contain Good People. Entrance to cave is shown via the door in Image 2. PSS can be used by simply staying out of sight of the exit, preferrably on the left side of Image 4.
4 ›Room can be used as SS on the lower floor by going all the way to the end. For PSS, you can hug the locker or big shelf in the same floor.
4 ›Room has no PSS nor SS. Room will experience 3 rows of blowing steam that can be turned off using the wheel shown in Image 3.
4 ›Room has no PSS but has a notable skip that is effortless to pull off; simply walk straight and don't take the small opening on the left of Image 1.
7 ›Green light indicates the beginning of Flooded Rooms. There is an SS shown in Image 4 where you swim to the ceiling directly above the next door. PSS are at 5th screenshot and at 6th - 7th screenshots.
4 ›Room has no PSS or SS. Nothing notable apart from the electrified puddle obscuring the path, dealing damage.
4 ›Room can be used as SS by entering the toilets far from the node path. For PSS, a notable spot is hugging the toilet walls that the camera faces in Image 3 + 4, staying out of sight from the node path. The toilets can be interacted with to make a loud flushing noise.
4 ›A straight room in the Trench Tunnels with a chance to spawn Eyefestation. There is a PSS behind the lockers on your left, but requires vaulting to access.
4 ›The first-varianted guaranteedly-keyed room with a giant observatory, has chances of Eyefestation. // SS: Behind the observatory structure. //PSS: Climb onto the telescope and get under it as deep as you can, then look down.// DynamicPSS: Ringing around the observatory as Pandemonium comes by.