8 ›A room in the Hadal Blacksite roomtype consisting of a ground level and 2 floors which lead to the exits of the room. Regardless of the exit, there is a PSS/SS by hiding within the small sideroom at the ground level, as seen in image 5. Other spots are shown in images 4, 6, and 7. Image 4 depends on the exit being on the first floor above ground level.
6 ›Just like 3WayMultiFloorLeft this is a 2 floor room with a sideroom downstairs, but with a guaranteed code breacher room downstairs. Multiple SS and PSS depending on the right door, the examples of pss will be on pictures.
4 ›A room in the Default roomtype with two floors and multiple Pandemonium Safe Spots, depending on which door is the right one. Guaranteed spots for both doors are shown on images 3 and 4.
6 ›A 2-floor room with one big sideroom on both floors and lots of broken rocks on both floors as well. Stay in corners of siderooms for PSS, the other door is always on the other floor.
7 ›A hallway with a lowered section attached to it and abstract art. There is a PSS behind the stairs. Crouch and look down (picture 6)
8 ›A big admin hallway. PSS and SS are in the siderooms or next to a closed door (example picture 4) just stay out of the main way and you’ll be okay! :3
8 ›This admin hallway has 4 siderooms in total. 1 ist destroyed. 2 are 2 door siderooms and there's one normal sideroom.you can just hide in the corner on a table or if you have a thin avatar even go between bookshelves (picture 7). For pandemonium it is advised to go into the normal sideroom and hide there.
10 ›In this admin room type are 4 siderooms all with double doors! Additionally there is a shelf and a locker to hide next to for pss (picture 5/6 and 8/9)
5 ›A standard long bent hallway. There's an pss so ss next to the box crouch and look straight ahead :3 (picture 4). Additionally there’s a POSS (Pande only safe spot) by the barrels!
6 ›A standard bent room, with some scattered boxes. SS is present behind the box and shelf in images 5 & 6.
4 ›A long bent hallway. (Should always be locked) Has 3 Siderooms it’s PSS if you stay inside and out of the entitys main route. Eyefestation can spawn so be careful when passing by.
4 ›One of the flooded ends in the Flooded Rooms. Image 2 is at the end of the room, SS and PSS is behind a pipe in the underwater part in the corner as seen in image 4.
4 ›A short right turn with an upperground area that gives you safety against bottomfeeder. The corner of it is SS.
4 ›A straight room that tries to immitate a maintenance room, but is actually two short straight rooms with a vent between them. Beside the small desk by the broken maintenance door is a PSS, used by crouching and looking down (image 2). Open the drawers for more safety.
5 ›A large ridge ramp room type. There is an PSS next to that shelf just look straight ahead. (Picture 5) Also to note the ramp all the way down is ss just stay as far from the main path as you can :3
6 ›A long ridge hallway :3 it has a PSS spot behind a box ((picture 5/6)for making it easier to get there have a sprint or a body width of below 80%) crouch and look down once your in that space behind that box. You can find the box on the left side in that room.
6 ›A big room in the ridge with two floors. The right door is always in front of you and it's the only one, bottom floor has a tunnel between two sections of it, making this room a great PSS. It can also have speakers, but they can't bother all PSS that this room has.
6 ›Straight room in Endless Ridge with a guaranteed wall dweller in the left wall. PSS/SS is climbing inside the wall on image 5 beneath the vent as it has no collision. Dead zone room.
4 ›Short straight room in Endless Ridge which has the node path go around the central pillar by left or right sides. PSS/SS behind the locker that can be seen on image 1, climb the wall beside it and then go behind the locker.
9 ›A long straight room with a reference to ULTRAKILL in the central heavy containment chamber - The Flesh Prison. There's a slowed version of "Take Care" OST from ULTRAKILL playing from the Prison itself that can be heard across the room and a little further away from it in adjacent rooms. SS by the incorrect doors, no PSS.
5 ›A straight room with stairs leading down, these stairs can be used as SS by just staying at the bottom. And a PSS by looking up and having your back on the floor. (Image 5)
4 ›Room: Flooded3WayStairsDownRight A standard stairs down right room type. Downstairs is PSS look up to the ceiling while being all the way on the ground. The shelf is SS.
4 ›A short left turn in underwater roomtype. No safe spots in here.
4 ›A straight room in the Flooded roomtype. There is no SS or PSS here.