4 ›A keycard room in the Outskirts. A partly divided wall exists in this room (CAUTION: The monster does go around this wall so hiding behind it isn’t safe, and you will die unless you move far back to the end wall.) SS/PSS exist in this room at a shelf which you can move back and hide behind.
4 ›One of the variational exits to the end of the Outskirts. Good people can appear in this room type so be cautious. There are cubbies apparent, which you can hide in, that work as SS/PSS.
4 ›An under construction bridge which leads to the next door. You cannot go down on the sides as there is an invisible barrier which prevents you from going. Lockers are available in this room.
4 ›A room which shortly goes straight before the path turns left and makes you go down a ramp, which then turns right allowing you to exit the room. There’s no SS/PSS, but lockers are available.
4 ›A straight room, with a partly divided wall, which you can go behind that works as SS/PSS. The monster will not go around this wall, so you are safe to hide behind it. Lockers are also available in this room.