5 ›Big admin dome room with lots of side rooms and dead-end hallways. PSS and SS are in the side rooms and behind lockers in the dead-end halls.
7 ›A straight, intentionally unfinished room. The room is a chronological "sequel" to IntentionallyUnfinished1 - as per Zeal's note to Niko (both Pressure developers) in the aforementioned room, we can see a note on the wall from Niko to Zeal, citing the completion of the basic placements of objects. On a second note, Niko also mentions that they're mad that everyone is making fun of them. Beside the notes on the right wall, we can see Niko asleep in an armchair. The room has blank gray walls akin to untextured assets. The room is dimly lit because only a few lighting assets are placed in, and no objects can spawn on any of the desks as they are obstructed by the random generation triggers that would've normally placed data or objects before a room is opened. Lockers are present in the room, but they are non-functional, presumably due to lacking the code and animation - hence, due to this and the room being "dark" with an unlit door sign, this room is a dead zone.
4 ›A left turn room with a side-room. Where the pss or ss is on top of the couch while hugging the right wall.
4 ›L-shaped outskirts room that has a vent that leads to a two-way room at the end. PSS and SS are inside the vent.
6 ›A big T-shaped room with a stairway in the middle that leads down to a pipe maze. The PSS and SS are on the left and right sides of the room, one behind a big shelf on the right and one behind a crate on the left. There’s also a PSS and SS at the end of the pipe maze, hidden behind a bunch of messy pipes.
4 ›A four-way server room with an vent in the middle thats SS. The PSS is behind the server, but you have to stand in the middle of it.
4 ›A straight server room with two siderooms on the right. The PSS and SS are in the siderooms.
4 ›Straight room with a side room on the left that contains lots of PSS and SS.