4 ›a big room that has two crouching parts. the first crouching part will lead to an unused door that can be used as a ss, as long as it is away from the node path. second crouching part leads to the next door, it is not safe there. third picture has boxes, you can crouch and look down behind them and it will work as a pss.
4 ›a big room with two floors. on this particular variant, the angler and other node monsters will pass through the second floor. there are staircases that act as a pss and ss, however you can go downstairs to certain parts that conceal your body entirely. if its pande, make sure to not stand right below the second floor near the holes, pande will see you.
4 ›A room in the Normal roomtype consisting of a large garden with multiple trees, The DiVine do not spawn, despite the presence of grass. One can hide behind crates near the entrance/exit by crouching and looking down, being safe from The Angler/Pandemonium; This is a PSS/SS. The aforementioned crates are seen in images 2 and 4. There is also Bush PSS in this room , for it - just go inside any of the many bushes and stand in the middle of it.
4 ›A short turn to the left room in the default roomtype. No safe spots here.
4 ›A room in the Hadal Blacksite consiting of two hallways connected by a bridge. SS is anywhere near the wrong doors away from the main path. PSS is climbing up the railings in any corner of the room and go inside the rocky walls, they have no collision and you will not be seen inside, be careful to stand precisely on the wall as it is easy to fall down the pit.
4 ›a large room with two entrances. hiding behind the big crates should work as a ss, but not a pss. hiding under the stairs is also only an ss. in this particular roomtype the node goes through the right door at the start of the room, and it takes the long path.
4 ›this is a big room where the node can either travel left or right to the next door. 50/50 on where the node will travel. both left and right have little blue frames that can be used as a pss. go all the way to the furthest frame and position yourself right next to it, then look straight and your body and head will be covered. almost exactly the same as a shelf/locker pss.
7 ›Large intersection room in The Outskirts with 4 wrong paths and 3 dead end doors. Hiding in any wrong path is SS, hiding behind the shelves/lockers of those wrong paths is PSS.
4 ›a small room, no pss or ss.
4 ›Turn to the left with 2 pits. PSS is behind the box at the start of the room at 4th screenshot, crouch and look down.
4 ›A room in the Normal roomtype consisting of a single right turn. This room has no PSS/SS.
5 ›A room with a small side hallway to the right, infected with rotten coral. [[SS: Go to the back of the rotten coral.]]